
AutoTileGDX - LibGDX Procedural Terrain Auto-Tiler
A procedural auto-tiler for generating tiled terrain maps using corner matching “Wang Tiles” Source code...
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A procedural auto-tiler for generating tiled terrain maps using corner matching “Wang Tiles” Source code...
CarND is a “virtual playground” for developing car physics with ODE. It utilizes the default...
NeuroDriver 2 is the next generation of NeuroDriver. Built on top of a newly developed...
The purpose of this project is to train an Artificial Neural Network to control a...
The neural-network code used in NeuroDriver is comprised of the following classes: BPNode - Represents...
“Flight Unlimited III” (FU3) is a flight simulator developed by “Looking Glass Studios”. (The same...