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Joey Rogers - Object Oriented Neural Networks in C++ Joey Rogers - Object Oriented Neural Networks in C++
Russell D. Reed, Robert J. Marks II Neural Smithing - Supervised Learning in Feedforward Artificial Neural Networks Russell D. Reed, Robert J. Marks II Neural Smithing - Supervised Learning in Feedforward Artificial Neural Networks
Tomas Akenine-Moller, Eric Haines - Real-Time Rendering (3rd Ed.) Tomas Akenine-Moller, Eric Haines - Real-Time Rendering (3rd Ed.)
James D. Foley, Andries van Dam, Steven K. Feiner, John F. Hughes - Computer Graphics: Principles and Practice in C (2nd Edition) James D. Foley, Andries van Dam, Steven K. Feiner, John F. Hughes - Computer Graphics: Principles and Practice in C (2nd Edition)
Mark DeLoura (Editor) - Game Programming Gems Mark DeLoura (Editor) - Game Programming Gems
Mark DeLoura (Editor) - Game Programming Gems 2 Mark DeLoura (Editor) - Game Programming Gems 2
Dante Treglia (Editor), Mark Deloura - Game Programming Gems 3 Dante Treglia (Editor), Mark Deloura - Game Programming Gems 3
Jim Adams - Programming Role Playing Games with DirectX Jim Adams - Programming Role Playing Games with DirectX
NeuroSolutions NeuroSolutions
GameDev GameDev
Ogre 3D Ogre 3D
Open Dynamics Engine (ODE) Open Dynamics Engine (ODE)
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